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dynamix already did a good job making HOing in T2 hard, did you read the whole thread chris? mortar drift would nerf heavies more. and again,...
it's called autobeacon.... or that;s what we called it in t1
ya, in the real world there's somthing called wind. dynamix was supposed to have wind in t2 which was supposed to effect armors, projectiles, and...
and again, disc drift was a bug in the first place. btw have you seen any other game where this 'drifting' happens? sounds to me you're just...
you're mixing up 'bomb' and 'mortar shell' a bomb is a very high explosive made for mass destruction a mortar shell is a 6lb explosive shell...
and, obviously, the mortar is too. just go check it out in a game and you will see.
that's called a "cheat" and someone who uses it should be "banned for life"
if turrets keep the flag at home, that's very sad. It used to be LD
you are doing precision shots while skiiing because if you stand still you get kill with one shot by and electricfied double headed dildo...
who did it ruin it for? turret monkies?
[01:42] <@RivetGirl> explain to draconus lupus that being able to hit things accurately with a mortar from far away while skiing is a skill that...
guess he didn't want to sign up to post just one thing
another thing, you need to be real accurate with the mortar, why? because of small ass turrets set on un even hill + the unability to stick...
btw: HEY, LET'S IMPARE HEAVIES MORE?!?! THEY'RE ALREADY SLOW WEAK HARD TO MANOUVER CAN BE KILLED W/ 1 SHOT did i mention slow why not just...
disc drift is a bug